综合一区欧美国产,99国产麻豆免费精品,九九精品黄色录像,亚洲激情青青草,久久亚洲熟妇熟,中文字幕av在线播放,国产一区二区卡,九九久久国产精品,久久精品视频免费

5G to boost entertainment and media sectors

By Chen Liubing | chinadaily.com.cn | Updated: 2019-06-06 14:51
Share
Share - WeChat
Min-Liang Tan (left) participates in an esports competition on May 22, 2018, in Beijing. [Photo provided to China Daily]

Esports is the fastest-growing segment of China's video game market, with about 300 million esports fans in 2018, generating $151 million in revenue. The report predicts that China will overtake South Korea to become the world's second-largest esports market after the United States by 2020. Over the next five years, the esports industry will grow at a compound annual rate of 21 percent, and its annual revenue will reach $392 million by 2023.

In 2018, the number of video game users in China reached 626 million, generating $24.8 billion in revenue. The report predicts the trend will continue over the next five years, with a compound annual growth rate of 7.3 percent and annual revenue of $35.2 billion in 2023. With the popularization of mobile devices, PC game players will increasingly turn to mobile screens. Mobile gaming revenue in China is expected to exceed $22 billion by 2023, said the report.

|<< Previous 1 2 3   

Related Stories

Top
BACK TO THE TOP
English
Copyright 1994 - . All rights reserved. The content (including but not limited to text, photo, multimedia information, etc) published in this site belongs to China Daily Information Co (CDIC). Without written authorization from CDIC, such content shall not be republished or used in any form. Note: Browsers with 1024*768 or higher resolution are suggested for this site.
License for publishing multimedia online 0108263

Registration Number: 130349
FOLLOW US
霞浦县| 德兴市| 临夏市| 略阳县| 翼城县| 双鸭山市| 黄梅县| 青田县| 观塘区| 通城县| 彰武县| 揭东县| 荃湾区| 大连市| 衡阳县| 盐亭县| 博客| 望奎县| 修武县| 南昌市| 海门市| 高安市| 湖北省| 威海市| 玉山县| 稷山县| 乌拉特中旗| 河北省| 大竹县| 新津县| 遂宁市| 长汀县| 兴海县| 崇明县| 嘉黎县| 新巴尔虎左旗| 陵川县| 富裕县| 政和县| 曲阜市| 蒲江县|